30 March, 2020

Text Tool - Update (version 1.02) : Auto Italic and the Typewriter Effect

In this video, we will be taking a look at the update version 1.02 for the Text Tool Add-on. I have added an option called "Auto Italic", when adding text you can check the box and your text will be in Italic.

Download the Text Tool Add-on here.


The other addition I made was to add the "Animation" Section (though right now there is only one animation, I will be adding many more as we develop this add-on).

The Typewriter / Scrolling Text Effect is the first Animation in our arsenal, and I have done a tutorial on how to do this in blender in the past. With this add-on, it takes out the hassle of setting up your modifiers, converting your mesh and other minor Font Options.

I still have lot's of suggestions from you guys and I have not forgotten about them. I am working on a number of things. It takes time to implement everything. I hope you find this update helpful and as always, thanks for watching!.

16 March, 2020

Blender Python Tutorial: Custom Drawing [Operator/Panel] - bpy



In this video, we will be looking at improving the layouts of our Operators/Panels. 


By default operator properties use an automatic user interface layout. If you need more control you can create your own layout Function. It works like the Menu and Panel Draw Function.

Check out the Blender API for Custom Drawing here.

There are many ways in which we can alter or change the layout of our operator and I just wanted to share some basic improvements to make our Operators and Panels look much better. 


You can download version 1.01 of the Text Tool Add-on here

We can add information, to tell the user if something is activated or display an icon. We can also restrict the visibility of text or Properties. I wanted to show the "Extrude Value" when the Extrude Boolean is Checked, otherwise the Property should be hidden.

I think small improvements like this to the layout not only make it look more appealing but it also helps the user understand what they are seeing. They are also not bombarded with tons of features or options that they might not even need.


I hope you find this tutorial helpful! and I hope you are enjoying this series!.


13 March, 2020

Shader Library - Update (version 1.03)



In this video, we take a look at the update for the Shader Library Version 1.03. You can download the add-on here.

If you would like to download the "Demo Scene" you can find it here.

Version 1.03, has some background improvements and layout changes. I have also add a shortcut : (Shift F). By pressing Shift F in the 3D View, it will call the "Add Shader Menu". You can add whatever shader(s) you want. 

The Potion Shader has also changed slightly. We can now enable or disable the Animation effect by using the Check box. If the Animation is enabled, then we can set the Start and End Frame for the animation. 



If you have any suggestions or comments, you can leave a comment here or in our Facebook Group. I hope you are finding this add-on helpful! As always thanks for reading!..






09 March, 2020

The Text Tool Add-on (version 1.0)


In this video, we will be creating a new add-on I call, the Text Tool Add-on. 
I wanted to create an add-on that would help speed up our workflow when adding text within blender.

We will need a Panel for our button and a Popup Dialog Box to execute the operation (and we have covered this in previous tutorials. Playlist here).

We can add pretty much anything to our Dialog box, and for the Text Tool add-on I want to be able to enter Some Custom Text, Set the Scale,Set the Orientation, Set the Alignment, add a Boolean and if the Boolean is True; I want the text to be extruded.

Then in the next video, we can take a look at tidying up the Dialog box Layout and make it look much better. 

I also have some Ideas for Animated effects. So if you think that sounds good, let us know in the comments below.

If you would like to download the add-on you can find the script here.  

 
I hope you find this video helpful and if you have any comments or suggestions for things you would like to see in future versions, be sure to let us know!.

01 March, 2020

Shader Library Add-on - The Potion Shader (update 1.02)


In this video, I wanted to share with you the updated version of the Shader Library add-on (version 1.02).

You can download the updated script here.

In this update, I have added a new Shader called the Stylized Potion Shader

This Shader will create an animated Potion Material and add it to your selected Object. Before adding the Material to your Object, you can choose the colors and also set the start and end frame of the Animation. 




I have also made some other changes to the Add-on (though they are just "under the hood" improvements), such as the ability to select a color before adding the following-

Neon Shader,
Ghost Shader
Hologram Shader, 

I am still looking to improve this add-on and with your feedback, suggestions and comments we can make this add-on much better.

I hope you find this update helpful and if you create something awesome with one of these shaders, be sure to post a link in the comments or in our Facebook Group.

If you want to download the "Potion Bottles" .blend, you can find them here
Though I suggest creating your own (since I did not spend much time on them, and they could be greatly improved).